Recommended Reading

Reviews and descriptions can typically be found on Amazon or https://www.goodreads.com/. Some of these can also be checked out from the library.


Light Reading, Creative Advice and Inspiration
Steal Like an Artist by Austin Kleon

Sagmeister: Made You Look by Stefan Sagmeister

Things I Have Learned in My Life So Far by Stefan Sagmeister

Just My Type by Simon Garfield

The Art of Looking Sideways by Alan Fletcher

Beautiful Lego by Mike Doyle

Super Graphic: A Visual Guide to the Comic Book Universe by Tim Leong




Theory and Process
What is Cinema? by André Bazin

In the Blink of an Eye: A Perspective on Film Editing by Walter Murch

MTIV: Process, Inspiration and Practice for the New Media Designer by Hillman Curtis

Making Movies by Sidney Lumet

Creativity, Inc. by Ed Catmull and Amy Wallace

Understanding Comics: The Invisible Art by Scott McCloud

How to be a Graphic Designer, Without Losing Your Soul by Adrian Shaughnessy

Grid Systems in Graphic Design by Josef Müller-Brockmann

Thinking with Type: A Critical Guide for Designers, Writers, Editors, and Students by Ellen Lupton

Designing Brand Identity: An Essential Guide for the Whole Branding Team, 4th Edition by Alina Wheeler

Know Your Onions: Graphic Design: How to Think Like a Creative, Act Like a Businessman and Design Like a God by Drew de Soto




History and Textbooks
Meggs' History of Graphic Design by Phillip Meggs, Alston W. Purvis

The Illusion of Life by Frank Thomas and Ollie Johnston

The World History of Animation by Stephen Cavalier

The Filmmaker's Handbook: A Comprehensive Guide for the Digital Age: 2013 Edition by Steven Ascher and Edward Pincus

Directing: Film Techniques & Aesthetics by Michael Rabiger

A History of Narrative Film by David Cook

The New Media Reader by Noah Wardrip-Fruin and Nick Montfort

New Media in Art by Michael Rush

Subway Art by Martha Cooper and Henry Chalfant

The Winston Effect: The Art & History of Stan Winston Studio by Jody Duncan and James Cameron

Industrial Light & Magic: Into the Digital Realm by Mark Cotta Vaz and Patricia Rose Duignan




Technical Instruction: Coding and Programming
Processing for Visual Artists by Andrew Glassner

HTML and CSS: Design and Build Websites by Jon Duckett

HTML5 for Web Designers by Jeremy Keith

CSS3 for Web Designers by Dan Cederholm

Responsive Web Design by Ethan Marcotte

The Ultimate Guide to Creative Cloud by Future




Technical Instruction and Reference Books: Animation
The Animator's Survival Kit by Richard Williams

Character Animation Crash Course by Eric Goldberg

How to Cheat in Maya: Tools and Techniques for Character Animation by Kenny Roy

Animation: From Pencils to Pixels by Tony White

Color and Light: A Guide for the Realist Painter by James Gurney

Framed Ink: Drawing and Composition for Visual Storytellers by Marcos Mateu-Mestre

Facial Expressions: A Visual Reference for Artists by Mark Simon

How to Draw and Paint Anatomy by Imagine FX/ Future Publishing

The Advanced Art of Stop-Motion Animation by Ken A. Priebe

Cracking Animation: The Aardman Book of 3-D Animation by Peter Lord and Brian Sibley




Game Design and Theory
The Art of Game Design: A book of lenses by Jessie Schnell

A Theory of Fun for Game Design by Raph Koster

Game Design Workshop: A Playcentric Approach to Creating Innovative Games by Tracy Fullerton

Rules of Play: Game Design Fundamentals by Katie Salen

Level Up! The Guide to Great Video Game Design by Scott Rogers




Studio Art Books
The Art of Finding Dory by John Lasseter

The Art of Kubo and the Two Strings by Emily Haynes

The Art of Monsters, Inc. by John Lasseter

The Art of Finding Nemo by Mark Cotta Vaz

The Art of Big Hero 6 by Jessica Julius

The Art of The Incredibles by Mark Cotta Vaz

The Art of UP by Tim Hauser

The Art of Inside Out by Pete Docter

The Art of Wall-E by Tim Hauser

The Art of Brave by Jenny Lerew

The Art of Ratatouille by Karen Paik

The Art of Zootopia by Jessica Julius

The Art of Wreck It Ralph by Jennifer Lee Mon

The Art of Frozen by Charles Solomon

The Art of Toy Story 3 by Charles Solomon and John Lasseter

The Art of Tangled by Jeff Kurtti

A Bug’s Life: The Art and Making of an Epic of Miniature Proportions by Jeff Kurtti

The Art of Kung Fu Panda by Tracey Miller-Zarneke

The Art of Rise of the Guardians by Ramin Zahed

The Art of Spirited Away by Hayao Miyazaki

The Art of the Iron Giant by Ramin Zahed

The Art of DreamWorks Animation: Celebrating 20 Years of Art by Ramin Zahed

The Art and Making of ParaNorman by Jed Alger

Adventure Time: The Art of OOO by Chris McDonnell and Guillermo del Toro

The Art of Avatar: The Last Airbender by Bryan Konietzko

The Art of Star Wars: The Force Awakens by Phil Szostak

The Art of Lord of the Rings by Gary Russell

The Art of Fallout 4 by Bethesda Softworks

The Legend of Zelda: Hyrule Historia by Akira Himekawa, Eiji Aonuma, and Shigeru Miyamoto

The Art of Bioshock Infinite by Julian Murdoch

Dark Souls: Design Works by From Software

The Art of the Uncharted Trilogy by Naughty Dog

The Art of Blizzard Entertainment by Nick Carpenter




Individual Artist Art Books
The Art and Flair of Mary Blair updated edition by John Canemaker and Mary Blair

The Sky: The Art of Final Fantasy Slipcased Edition by Yoshitaka Amano

The Art of Inuyasha by Rumiko Takahashi

The Art of Loish: A Look Behind the Scenes by Lois Van Baarle

Shadowline: The Art of Iain McCaig by Iain McCaig

Structura 3: The Art of Sparth by Sparth

The Art of Brom by Brom

Fantasy Art Workshop by John Howe

The World of the Dark Crystal by Brian Froud

The Skillful Huntsman: Visual Development of a Grimm Tale at Art Center College of Design by Khang Le, Mike Yamada, and Felix Yoon




Biographies and Life Works
Sculpting in Time by Andrei Tarkovsky

Paul Rand: A Designer's Art by Paul Rand

Saul Bass: A Life in Film and Design by Jennifer Bass and Pat Kirkham

The End of Print: The Grafik Design of David Carson by Lewis Blackwell

The Hirschfeld Century: Portrait of an Artist and His Age by David Leopold




Faculty Publications
One Per Year by Curt Cloninger

Hot-Wiring Your Creative Process: Strategies for print and new media designers by Curt Cloninger

Fresher Styles for Web Designers: More Eye Candy from the Underground by Curt Cloninger

Fresh Styles for Web Designers by Curt Cloninger

Learning Web App Development by Semmy Purewal




Additional Reading
The Most Radical Gesture: The Situationist International in a Postmodern Age by Sadie Plant

Lipstick Traces: A Secret History of the Twentieth Century by Greil Marcus

Pause & Effect by Mark Stephen Meadows

Story: Substance, Structure, Style and the Principles of Screenwriting by Robert McKee

The Screenwriter's Bible, 6th Edition: A Complete Guide to Writing, Formatting, and Selling Your Script (Expanded & Updated) by David Trottier

Rebel without a Crew: Or How a 23-Year-Old Filmmaker With $7,000 Became a Hollywood Player by Robert Rodriguez

The Hero With a Thousand Faces by Joseph Campbell

Drawn to Life: 20 Golden Years of Disney Master Classes: Volume 1: The Walt Stanchfield Lectures by Walt Stanchfield and Don Hahn

Directing Actors by Judith Weston